A Still Water project by Jon Ippolito aimed at linking thematically similar academic essays across the Web has been awarded an initial grant of $10,000 by the Thoma Foundation. Founding philanthropists Carl and Marilynn Thoma also hosted a presentation at New York’s School of Visual Arts last December to honor the inaugural recipients of the Digital Arts Writing prize, independent writer Joanne McNeil and Ippolito, who co-directs UMaine’s Still Water lab.
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Scholars assess the spatial dimensions of the Holocaust, how to tell stories with real-time games, and how Satan went viral in Salem at the 2015 Digital Humanities Week from 21-25 September.
It’s hard to articulate ecological values with a vocabulary inherited from the industrial age. The Lexicon of Sustainability, an exhibition co-curated by Dan Dixon and Still Water’s Joline Blais, aims to change that. Read the rest of this entry »
Still Water Co-Director Joline Blais and Still Water Research Fellow gkisedtanamoogk both spoke at Building Sustainable Communities: International, National and Local Perspectives, held at the University of Maine from 24-25 October 2014. Both veterans of the LongGreenHouse project, Blais and gkisedtanamoogk brought long-term yet pragmatic visions to this gathering of lawmakers, architects, engineers, and activists.
Preservation maverick Jason Scott joins the University of Maine’s Digital Curation students this week for a special conversation on emulation, crowdsourcing, and how his Archive Team has saved more of digital culture for posterity than most of the world’s museums put together.
A powerful spokesman for preservation, Scott will be the guest for a Digital Preservation class (DIG 550) that looks at both mainstream and radical strategies for rescuing new media from obsolescence and oblivion. The course is part of an all-online graduate certificate in Digital Curation targeted at librarians, conservators, archivists, and anyone else who has to manage digital files.
One of the challenges of Maine’s first THATCamp (the 2013 Digital Humanities Week) was how to get 60 people to decide what they want to learn together. Fortunately, several of the participants offered creative solutions that may be of use to the organizers of any democratically determined conversation.
Using a 3-D printer. Custom-styling a WordPress blog. Growing your own medicine. Conducting a social media campaign with YouTube and Twitter.
Is there a skill you wanted to learn but haven’t found the teacher or time to learn it? Create your own class in exactly what you want to learn at this year’s Digital Humanities Week at the University of Maine, which takes place Monday through Thursday 7-10 October. Sponsored by the New Media Department Correll Fund, Humanities Initiative, and CA/DLS, this year’s Digital Humanities Week will be Maine’s first THATCamp.