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Day of the Dead (Media): how aficionados can help revive dying culture

Professionals across the spectrum of cultural heritage institutions are struggling to keep up with an increasingly digital landscape, as confirmed by the 30-odd contributions to Mexico’s first Symposium on Audiovisual and Digital Archiving (SIPAD). Today’s curators and conservators have their hands full coping with constantly changing video formats and Web standards, not to mention convincing […]

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Internet Archive’s Jason Scott shakes up Digital Preservation class

Preservation maverick Jason Scott joins the University of Maine’s Digital Curation students this week for a special conversation on emulation, crowdsourcing, and how his Archive Team has saved more of digital culture for posterity than most of the world’s museums put together. A powerful spokesman for preservation, Scott will be the guest for a Digital

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How to turn a conference upside-down in four steps

One of the challenges of Maine’s first THATCamp (the 2013 Digital Humanities Week) was how to get 60 people to decide what they want to learn together. Fortunately, several of the participants offered creative solutions that may be of use to the organizers of any democratically determined conversation.

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Bottoms up! Maine’s first THATCamp 7-10 October

Using a 3-D printer. Custom-styling a WordPress blog. Growing your own medicine. Conducting a social media campaign with YouTube and Twitter. Is there a skill you wanted to learn but haven’t found the teacher or time to learn it? Create your own class in exactly what you want to learn at this year’s Digital Humanities

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The Ex-files: how long will our software last?

Is DOOM doomed? Should we say our last words for Word? Will Mozilla be a dinosaur? These questions echoed through the Montpelier room of the Library of Congress earlier this week during Preserving.exe, a conference from 20-21 May on the challenges of keeping software alive for the long term. The National Digital Information Infrastructure and

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Digital Curation summit asks, what do today’s curators need to know?

Whether they manage bits for their local historical society or the Library of Congress, the digital era has placed added demands on today’s curators. The growing need for training in these new skills is one of the motivations for the University of Maine’s just-launched Digital Curation graduate program, but U-Me is not alone in recognizing

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Preserving Virtual Worlds asks whether crowdsourcing can save vintage videogames

Preserving Virtual Worlds, an IMLS-funded initiative organized by the universities of Illinois, Stanford, and Maryland, was founded with an ambitious goal: to explore innovative methods for preserving the rich legacy of video games. Its case studies have ranged from vintage games like DOOM and Harpoon to more contemporary Massively Multiplayer Online Role-Playing Games such as

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AVICOM keynote on “Re-collection” in Montreal 2012

The keynote for this year’s International Audiovisual Festival on Museums and Heritage focuses on very new–and very old–technologies for crowdsourcing the curation and preservation of culture. Delivered by Still Water Co-Director Jon Ippolito, the presentation “Re-collection” draws on themes from the forthcoming book of the same name.

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Growing together: the sociology of soil at Belfast Cohousing

There are challenges to forming a harmonious community. But one thing everyone can agree on is the importance of food. While the local food movement encourages us to shop within a hundred-mile radius, at Belfast Cohousing & Ecovillage, we have the opportunity to produce hundred-yard food. If we wanted to, we could plant raspberry ‘sharing’

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