memory
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Is DOOM doomed? Should we say our last words for Word? Will Mozilla be a dinosaur?
These questions echoed through the Montpelier room of the Library of Congress earlier this week during Preserving.exe, a conference from 20-21 May on the challenges of keeping software alive for the long term. The National Digital Information Infrastructure and Preservation Program (NDIIPP) invited Still Water’s John Bell and Jon Ippolito to represent the University of Maine’s Digital Curation program in this gathering, which also included conservators, scholars, librarians, astrophysicists, and industry reps from Microsoft to Mozilla.
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Tags: art, Forging the Future, memory, New Media and Social Memory, presentation, preservation, software, Still Water, variable media
It’s hard to find a collecting institution that doesn’t have a Web site these days, and you’re going to need to know MySQL and PHP to run most of them. But training as an archivist or librarian doesn’t teach you how to customize a Web site. What’s a digital curator to do?
Answer: take the brand-new “Digital Collections and Exhibitions” course debuting online this September.
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Tags: class, digital curation, education, John Bell, memory, network, preservation, sharing, software, Still Water, University of Maine, variable media
Whether they manage bits for their local historical society or the Library of Congress, the digital era has placed added demands on today’s curators. The growing need for training in these new skills is one of the motivations for the University of Maine’s just-launched Digital Curation graduate program, but U-Me is not alone in recognizing this need.
On January 8th a Digital Curation summit in Washington, DC, brought together educators from U-Me together with the first wave of digital curation programs to meet with professional curators, librarians, and archivists from nationwide institutions with the aim of defining the knowledge and skills needed by today’s information caretakers.
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Tags: education, Forging the Future, memory, New Media, New Media and Social Memory, presentation, preservation, sharing, Still Water, University of Maine, variable media
Preserving Virtual Worlds, an IMLS-funded initiative organized by the universities of Illinois, Stanford, and Maryland, was founded with an ambitious goal: to explore innovative methods for preserving the rich legacy of video games. Its case studies have ranged from vintage games like DOOM and Harpoon to more contemporary Massively Multiplayer Online Role-Playing Games such as World of Warcraft. The initiative even attempted to recommend options for documenting complex multiplayer environments such as Second Life.
The consortium’s organizers, led by Jerome McDonough of Illinois, invited Still Water Senior Researcher John Bell and co-director Jon Ippolito to their December advisory board meeting in Washington, D.C., to discuss ways that Preserving Virtual Worlds could take advantage of Still Water’s preservation and access tools such as the Variable Media Questionnaire and the Metaserver.
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Tags: crowdsourcing, Forging the Future, game, memory, New Media and Social Memory, presentation, preservation, sharing, Still Water, variable media
Re-Collection: Art, New Media, and Social Memory will be the first full-length academic book on preserving digital media. Due out this coming year from MIT Press, the publication is a collaboration between Still Water’s Jon Ippolito and Richard Rinehart, director of the Samek Art Gallery at Bucknell.
Re-collection argues that the default strategies for safeguarding media in the 20th century are utterly inadequate for preserving culture in the 21st. While the quantity of cultural artifacts has been increasing dramatically, the average lifespan of each artifact is shrinking due to technological obsolescence and cultural amnesia.
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Tags: art, memory, New Media and Social Memory, preservation, publication, Re-collection, Still Water, variable media
The keynote for this year’s International Audiovisual Festival on Museums and Heritage focuses on very new–and very old–technologies for crowdsourcing the curation and preservation of culture. Delivered by Still Water Co-Director Jon Ippolito, the presentation “Re-collection” draws on themes from the forthcoming book of the same name.
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Tags: Americas, art, Forging the Future, memory, New Media, New Media and Social Memory, presentation, preservation, sharing, Still Water, variable media
Which is the oldest human record?
In his keynote presentation to the National Symposium of Brazilian Cyberculture, Jon Ippolito argues it is lurking in the Amazon rainforest.
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Tags: Americas, art, indigenous, memory, New Media, New Media and Social Memory, presentation, preservation, sharing, Still Water, variable media
The University of Maine is poised to launch an innovative graduate program in digital curation, beginning September 2012. The online, 18-credit curriculum aims to train anyone who works with digitized or born-digital items to make them accessible and meaningful to present and future generations.
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Tags: class, digital humanities, distance learning, education, graduate, memory, orono, preservation, University of Maine, variable media
Still Water’s co-directors are in the news this month in articles about an online song-and-story sampler and crowdfunding for indie movie projects.
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Tags: economics, Lewiston, memory, movie, network, New Media, orono, press, sharing, Still Water, University of Maine
Drawing on the forthcoming book New Media and Social Memory co-authored with Richard Rinehart, Jon Ippolito speaks on “Wind, Rain, and Ambient Preservation” at ISEA 2011 in Istanbul.
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Tags: art, Asia, memory, New Media and Social Memory, presentation, preservation, Still Water, variable media