Interarchive

Preserving Virtual Worlds asks whether crowdsourcing can save vintage videogames

Preserving Virtual Worlds, an IMLS-funded initiative organized by the universities of Illinois, Stanford, and Maryland, was founded with an ambitious goal: to explore innovative methods for preserving the rich legacy of video games. Its case studies have ranged from vintage games like DOOM and Harpoon to more contemporary Massively Multiplayer Online Role-Playing Games such as …

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First academic book on new media preservation coming in 2013

Re-Collection: Art, New Media, and Social Memory will be the first full-length academic book on preserving digital media. Due out this coming year from MIT Press, the publication is a collaboration between Still Water’s Jon Ippolito and Richard Rinehart, director of the Samek Art Gallery at Bucknell. Re-collection argues that the default strategies for safeguarding …

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Digital Curation graduate program to launch September 2012

The Digital Curation program is a two-year graduate certificate, taught online, intended for professionals working in museums, archives, artist studios, government offices, and anywhere that people need to manage digital files. The program walks students through the phases of managing digitized or born-digital artifacts, including acquisition, representation, access, and preservation. Registration opens soon!

Are footnotes obsolete? Craig Dietrich at SCMS

Screengrab of Debra Levine’s DEMONSTRATING ACT UP Scalar project Are footnotes obsolete? At this month’s Society for Cinema and Media Studies conference, Craig Dietrich suggests crediting other scholars is still necessary, but it’s no longer enough. The Still Water Senior Researcher and USC digital studies professor argues that run-of-the-mill citation methods don’t cut it in …

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