jon

Jon Ippolito co-directs Still Water.

Students map Maine in story and song

A collaboration between a class taught by Still Water Co-Director Joline Blais and the Maine Folklife Center has resulted in a user-friendly way to survey the state’s rich heritage in story and song. The result shows how digital curation can make history and culture more accessible to a wide audience.

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The Ex-files: how long will our software last?

Is DOOM doomed? Should we say our last words for Word? Will Mozilla be a dinosaur? These questions echoed through the Montpelier room of the Library of Congress earlier this week during Preserving.exe, a conference from 20-21 May on the challenges of keeping software alive for the long term. The National Digital Information Infrastructure and

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New course teaches how to put your digital collection online

It’s hard to find a collecting institution that doesn’t have a Web site these days, and you’re going to need to know MySQL and PHP to run most of them. But training as an archivist or librarian doesn’t teach you how to customize a Web site. What’s a digital curator to do? Answer: take the

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Digital Curation summit asks, what do today’s curators need to know?

Whether they manage bits for their local historical society or the Library of Congress, the digital era has placed added demands on today’s curators. The growing need for training in these new skills is one of the motivations for the University of Maine’s just-launched Digital Curation graduate program, but U-Me is not alone in recognizing

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Still Water helps Colby turn visitors into makers

When it reopens on July 13 after a major renovation, the Colby College Museum will become the largest art museum in Maine. Front and center for the opening will be the Alfond-Lunder Family Pavilion, a monumental space that calls out for innovative programming. Colby’s Sharon Corwin and Patricia King invited Still Water to brainstorm with

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Preserving Virtual Worlds asks whether crowdsourcing can save vintage videogames

Preserving Virtual Worlds, an IMLS-funded initiative organized by the universities of Illinois, Stanford, and Maryland, was founded with an ambitious goal: to explore innovative methods for preserving the rich legacy of video games. Its case studies have ranged from vintage games like DOOM and Harpoon to more contemporary Massively Multiplayer Online Role-Playing Games such as

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