software

Lonely data link up at the Compatible Data conference

Still Water‘s archival tools were featured in a keynote at the Compatible Data conference organized by Micki McGee at Fordham University in New York on 24 September. This conference gathered data mavens from the New York Public Library, Columbia and Brown universities, and other prominent collections with the goal of finding a metadata Esperanto in […]

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MoJo update: a four-stage plan to overhaul digital journalism

In the final stretch of the competition for the Mozilla-Knight Foundation News Technology Partnership, Still Water Senior Researcher John Bell has posted a roadmap based on applying the lessons of open source software to journalism. His four stages–aggregation, interpretation, curation, and deliberation–lay the foundation for a future of journalism that marries community and credibility.

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The Pool featured in digital learning anthology

The Pool is one of the software packages showcased in Trebor Scholz’s 2011 anthology Learning Through Digital Media: Experiments in Technology and Pedagogy, along with Facebook, Tumblr, and Second Life. Available as a printed or eBook, the text surveys “how both ready-at-hand proprietary platforms and open-source tools can be used to create situations in which

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Critical Code Studies Mesh launched on ThoughtMesh

In recent weeks the ThoughtMesh publishing platform has expanded to include videos of conference proceedings, reports on the 2011 Egyptian revolution, and book-length publications. Critical Code Studies has launched a Mesh to publish proceedings of their 2010 conference, in conjunction with a HASTAC Scholars Forum on the same topic of software studies. The launch coincides

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“Learning from Mario” DOCAM presentation online

Jon Ippolito’s presentation “Learning from Mario: Crowdsourcing Preservation” from last March’s DOCAM conference in Montreal has been meshed and is now available online. The essay makes the provocative argument that preservation professionals should be taking cues from the amateur fans who keep vintage games alive.

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Variable Media Questionnaire at Art of Digital London

October’s “Art of Digital London” workshop presented Forging the Future’s latest preservation tools to representatives of arts organizations including the British Library, the Hornsey Unlibrary, FACT Liverpool, and Wikimedia UK. Jon Ippolito demo’d the new Variable Media Questionnaire and Metaserver via teleconference at this event organized by Mute magazine’s Simon Worthington.

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